diff --git a/Tracking-Elixir-in-Tower-Rush.md b/Tracking-Elixir-in-Tower-Rush.md new file mode 100644 index 0000000..f3f8410 --- /dev/null +++ b/Tracking-Elixir-in-Tower-Rush.md @@ -0,0 +1,13 @@ +
If you ask any professional player what the single most important skill in an arena battler is, they will all give you the exact same answer.
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Playing the game without knowing how much elixir your opponent has is like playing poker without looking at the cards on the table.
+Knowing When to Strike +
Every single aggressive action you take in the arena should be dictated primarily by the opponent's current bank of elixir.
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You create an advantage by making positive defensive trades (e. In case you loved this post and you want to receive more information relating to [tower rush](https://homesteadrentals.com/author/ramona27p88558/) assure visit the internet site. g., using a 3-elixir Arrows to kill a 5-elixir Minion Horde).
+If they have 4 elixir, your tower is safe from a 6-elixir Rocket for at least 6 seconds.If they are at zero, they cannot immediately punish your 6-elixir Elixir Collector investment.It prevents 'over-defending'. +How to Train the Skill +
Start by simply categorizing the opponent into three states: 'High Elixir' (7-10), 'Medium Elixir' (4-6), and 'Low Elixir' (0-3).
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Eventually, this process will become completely automatic; you will instinctively 'feel' their elixir bar without having to consciously calculate the numbers.
+Resource LevelYour Required ActionYou have a massive Elixir Advantage (+4)Immediate, overwhelming aggression; punish their lack of resources before they can regenerateYou have a massive Elixir Deficit (-4)Immediate, flawless defense; sacrifice tower health if necessary to regain economic parity; do NOT attack +Mastering the Economy +
Stop staring at the flashy animations and start focusing on the math.
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Knowledge is power.
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