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When constructing a perfectly balanced deck, choosing the correct defensive building is one of the most consequential decisions you will make.
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If you bring a single-target tower to a match against a swarm-heavy bait deck, you will be utterly annihilated.
+High DPS Defenses +
Their primary function is to lock onto an enemy Giant, Golem, or P.E. If you are you looking for more information regarding [tower rush](https://git.everdata-ia.fr/elbabushell548) look at our web-site. K.K.A and shred its health pool before it reaches your princess tower.
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These buildings are absolutely mandatory if the current competitive meta is heavily dominated by slow, expensive 'beatdown' decks.
+It is fragile but highly efficient.It costs a massive amount of elixir and decays over time.If they use a lightning spell to destroy your tower, you must immediately drop a backup melee unit. +Area of Effect Buildings +
Conversely, splash damage buildings, such as the Bomb Tower, are designed to obliterate massive groups of low-hitpoint enemies instantly.
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If a heavy tank locks onto a Bomb Tower, the building will barely scratch the tank's armor before crumbling into dust.
+Building StyleBest AgainstWorst AgainstTank KillerMelts high health units instantly if unprotectedWastes time killing cheap units one by oneSwarm SweeperClears dozens of units with a single attackHeavy tanks, flying units (if ground only) +Making the Final Choice +
Ultimately, the building you select must perfectly complement the other seven cards in your deck.
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A strong foundation guarantees a triumphant victory.
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