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This system of prioritization is known as 'aggro' (aggression), and mastering it is the most critical mechanical skill in the game.
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If you cannot reliably predict which target an enemy unit will choose to attack, you are relying entirely on luck.
+Vision and Targeting
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Every single unit in the game possesses a hidden 'sight range' value, usually measured in invisible tiles.
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If a massive, slow-moving tank is lumbering toward your tower, you do not need to place your defense directly in front of it.
+They are easier to distract with cannons or teslas.Place distractions closer to them.Timing must be faster against fast troops.
+Manipulating the Z-Axis and Hitboxes
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Large tanks have massive hitboxes, meaning melee defenders can attack them from slightly further away than smaller troops.
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The physical mass of the tank will actually push the Miner backward, forcing him to lose range on the tower and retarget onto the tank.
+AI LogicHow to Exploit ItProximity PriorityThe enemy will always hit the skeleton firstRetargetingIf an Inferno Tower locks onto your tank, stun it with a spell while placing a swarm nearby
+Mastering the Grid
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Reading about aggro ranges is completely different from actually executing pixel-perfect placements in the heat of a live match.
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Once you internalize the invisible grid that governs the AI, the game slows down dramatically.
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