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The matchmaking algorithm is the unsung hero that determines exactly who you will face every time you press the 'Battle' button.
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This article explores how developers design these algorithms to keep queue times short while maintaining a competitive environment.
+How You Are Ranked
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The algorithm's primary goal is to match you against someone with the exact same—or very similar—trophy count.
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This is why winning streaks inevitably end in a 'wall' of difficult matches; the system is functioning exactly as intended.
+Do not expect to win every game.Patience is required.If you drop trophies, the algorithm matches you against easier opponents.
+Level-Based Matchmaking
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The standard Elo system works perfectly for chess because all pieces are equal, but [tower rush](https://gbslandpoint.com/author/damian59k97674/) games feature upgradeable cards.
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The system will try its best to match you with someone who has the same trophies AND a similar tower level.
+System PrioritySignificanceCurrent RankThe system will always prioritize finding an opponent within a 50-trophy rangeKing Level / Card LevelsSecondary Priority
+The Esports Standard
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This is why all true esports tournaments and competitive challenges utilize the 'Tournament Standard' ruleset.
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The algorithm is blind; it only respects victory.
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