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The matchmaking algorithm is the unsung hero that determines exactly who you will face every time you press the 'Battle' button.
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Many players believe that matchmaking is intentionally rigged against them, constantly forcing them to fight 'hard counters' after a win streak.
+Trophy and Rating Systems
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Your trophy count is a numerical representation of your skill; win a match, and you take trophies from the loser.
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If the system matches you perfectly, you should mathematically have a 50% chance of winning every single game you play.
+There is no 'anti-deck' conspiracy.With millions of players, you will occasionally draw a bad matchup.It helps them learn before facing real humans.
+Level-Based Matchmaking
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The standard Elo system works perfectly for chess because all pieces are equal, but [tower rush](https://gitea.anessen.xyz/elissaf3178732) games feature upgradeable cards.
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However, if no such player is available, the algorithm will prioritize queue speed over level fairness, resulting in those frustrating, mismatched games.
+Matchmaking FactorWeightCurrent RankAbsolute Highest PriorityKing Level / Card LevelsSecondary Priority
+True Fairness
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By artificially capping all card levels to a specific number, the algorithm can rely purely on the Elo rating.
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Trust the math, ignore the conspiracy theories, and focus on improving your own gameplay.
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