Add Creating the Perfect Base Layout for Tower Rush
commit
491667787c
1 file changed
+16
@@ -0,0 +1,16 @@
|
||||
<br>In many modern variations of the genre, players are given the freedom to design their own defensive layouts.<br>
|
||||
<br>This article explores the architectural secrets used by top-ranking players to protect their precious resources and trophies.<br>
|
||||
<br>We will delve into the geometry of defense, discussing compartmentalization, funneling, and trap placement.<br>
|
||||
Guiding the Enemy
|
||||
<br>Instead of spreading your damage evenly, funneling forces the entire enemy army into a concentrated kill zone.<br>
|
||||
<br>To create a successful funnel, place non-defensive buildings (like resource collectors) on the outside to distract early deployers.<br>
|
||||
Junctions are the most critical points.Create awkward pathing for the AI.Learn from how you got beaten.
|
||||
The Multi-Ring Approach
|
||||
<br>High-level layouts utilize multiple small compartments, forcing the enemy to break through wall after wall after wall.<br>
|
||||
<br>Ensure that each compartment contains at least one defensive structure so they can fire upon troops stuck beating on the walls.<br>
|
||||
Building CategoryWhere to Put ItExplanationAnti-Air RocketsSpread evenly to cover the whole mapEnsures aerial coverage from all anglesBombs and MinesRight next to high-value targetsInstantly deletes large chunks of the attacking force
|
||||
Evolving Your Base
|
||||
<br>As the game's developers release balance patches and introduce new units, popular attack strategies will inevitably shift.<br>
|
||||
<br>Take pride in your fortress, and enjoy watching the replays of attackers failing miserably against your strategic genius.<br>
|
||||
|
||||
When you loved this short article and you wish to receive more information relating to [tower rush](https://git.zhewen-tong.cc/annettdld26211) please visit our page.
|
||||
Reference in new issue
Block a user