Add Mastering Kiting in Tower Rush
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<br>The absolute pinnacle of this defensive micromanagement is the art of kiting.<br>
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<br>When executed perfectly, you can force a massive enemy push to walk back and forth across the arena taking constant damage.<br>
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The Center Pull
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<br>This dual-tower targeting drastically reduces the time it takes to kill heavy tanks or fast-moving threats.<br>
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<br>To execute a center pull, you must wait until the enemy unit has fully crossed the bridge and established its path.<br>
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It targets buildings and ignores troops.Some units 'see' further than others.Combine the pull with a slowing spell.
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Advanced AI Manipulation
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<br>This involves pulling an enemy unit from the left lane all the way across the center and into the right lane.<br>
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<br>The enemy troops will chase the Ice Golem the entire way, taking massive damage from both towers without ever landing a single hit.<br>
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Unit Control MethodExecution RequirementDividing the SwarmPlace multiple units exactly in the center so half walk left and half walk rightTrappingThe units must spawn in a perfect circle around the threat to trap it
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Frustrating the Opponent
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<br>It often causes players to tilt, play recklessly, and abandon their strategy entirely.<br>
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<br>By mastering unit manipulation, you transform the arena from a simple brawl into a highly controlled chessboard.<br>
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If you have any inquiries relating to the place and how to use [tower rush](https://gitea.xala.dev/rodolfoold770), you can contact us at the site.
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