Add Mastering Kiting in Tower Rush
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<br>The absolute pinnacle of this defensive micromanagement is the art of kiting.<br>
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<br>Kiting refers to deploying a unit specifically to draw the attention (aggro) of enemy troops and lead them away from your towers.<br>
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Mastering the Middle
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<br>By placing a cheap distraction precisely in the center, you force the enemy to walk towards it, taking fire from both of your towers simultaneously.<br>
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<br>If you place your distraction too early, the enemy will ignore it and continue marching straight toward the lane tower.<br>
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Practice the timing in friendly battles.Use cheap buildings like cannons for tanks.Use cheap troops like skeletons for single-target attackers.
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Lane Swapping and Reverse Kiting
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<br>You achieve this by placing a unit like an Ice Golem in the center, waiting for the enemy to follow, and then letting the Ice Golem walk into the opposite lane.<br>
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<br>This technique can completely neutralize a ten-elixir push using only two elixir, creating the most massive positive trade possible in the game.<br>
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ManeuverExecution RequirementTroop SplittingPlace multiple units exactly in the center so half walk left and half walk rightTrappingThe units must spawn in a perfect circle around the threat to trap it
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Frustrating the Opponent
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<br>It often causes players to tilt, play recklessly, and abandon their strategy entirely.<br>
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<br>You dictate exactly where the enemy moves, effectively taking control of their army away from them.<br>
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